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Big Data Is a Game Changer for GSN Games
GSN Games hits top prize using big data to uncover deep insights into gamer preferences

It's a shame when the data analysis providers inside a company get the cold shoulder from the business leaders because the data keeps proving the status quo wrong, or contradicts the conventional corporate wisdom.

Fortunately for GSN Games in San Francisco, there's no such culture clash there. "The real thing that's helped us get to the point we are is a culture where everybody is open to being wrong -- and open to being proven wrong by the data," says Portman Wills, Vice President of Data at GSN Games.

"One of the things we use data for is to challenge all of our assumptions about our own products and our own businesses, says Wills. "It's really gotten to a point where it's almost religious in our company. The moment two people start debating what should or shouldn't happen, they say, 'Well let's just let the data decide.' That's been a core change not just for us, but for the game industry as a whole."

How did GSN Games get to the point where the data usually wins? It took a blazing fast data warehouse of 1.3 trillion rows that consumes, stores and produces analysis from some 110 million registered game-players in near real time. The next BriefingsDirect podcast focuses on just how GSN Games exploits such big data to effectively uncover game-changing entertainment trends for their audience. Oh, and it changes corporate cultures, too.

The discussion, at the recent HP Discover conference in Barcelona, is moderated by me, Dana Gardner, Principal Analyst at Interarbor Solutions.

Here are some excerpts:

Wills

Wills: GSN started as a cable network in the U.S. We’re distributed in 80 million households as the Game Show Network, and then we also have a digital wing that produces casual and social games on Facebook, web, tablets, and mobile. That division has 110 million registered game-players. My team takes data from all over those worlds, throws them into a big data warehouse, and starts trying to find trends and insights for both our TV audience and our online game-players.

In terms of the games, which is really where the growth is, our core demographic is older females, believe it or not, who love playing casual games. We skew more in the 55-plus age range, and we have players from all over the world.

Gardner: The word “games” means a lot of different things to a lot of people. We’re talking about a heritage of network television games back in the ’60s and ’70s that have led us to what is now your organization. But what sort of newer games are we talking about, and what proportion of them are online games, versus more of the passive watching like that on a cable or other media outlets?

Wills: Originally, when our games division started as a branch of GSN, it was companion games to Wheel of Fortune, Minute to Win It, whatever the hot game show was. That's still a part of it, but the growth in the last few years has been in social games on Facebook, where a lot of our games are more casual titles and have nothing to do with the game shows -- tile-matching games or solitaire games, for example.

In the last year or year-and-a-half for us, like everyone else, there’s been this explosion in mobile.

Then, in the last year or year-and-a-half for us, like everyone else, there’s been this explosion in mobile. So it’s iPad, Android, and iPhone games, and there we have the solitaires and the tile matching, too.

Increasingly, a lot of our success and growth has come from virtual casino games. People are playing Bingo, video poker, even slots, virtual slots. We have this title called GSN Casino. That’s an umbrella app with a lot of mini games that are casino-themed, and that one has really just exploded really in the last six months. It's a long way from the Point A of Family Feud reruns to the Point Z of virtual slot machines, but hopefully you can see how we got there.

Gardner: It seems like a long distance, but it’s been also a fairly short amount of time. It wasn't that long ago that the information you might have in your audience came through Nielsen for passive audiences, and you had basically a one- or two-dimension view of that individual, based on the estimate of what time was devoted to a show. But now, with the mobile devices in particular, you have a plethora of data.

Tell us about the types of data that you can get, and what volumes are we talking about.

Mobile experience

Wills: Let’s take mobile, because I think it's easy to grok. Everything about the device is exposed to us. The fact that you’re playing on an iPad Mini Retina versus an iPad 1 tells us a lot about you, whether you know it or not.

Then, a lot of our users sign-in via Facebook, which is another vector for information. If you sign-in via Facebook, Facebook provides us your age range, gender, some granular location information. For every player, we get between 40 and 50 dimensions of data about that player or about that device.

That’s one bucket. But the actual gameplay is another whole bucket. What games do you choose to play in our catalog? How long do you play them? What time of day do you play them? Those start to classify users into various buckets -- from the casual commute player, who plays for 15 minutes every morning and afternoon, to the hard-core player who spends 8 to 10 hours a day, believe it or not, playing our games on their mobile devices.

Mobile doesn’t necessarily mean mobile, like out and about. A lot of our players are on their iPad, sitting on the couch in their home.

At that point, and this is a little bit of a pet peeve of mine, mobile doesn’t necessarily mean mobile, like out and about. A lot of our players are on their iPad, sitting on the couch in their home.

It’s not mobility. They’re not using 3G. They’re not using augmented reality. It’s just a device that happens to be a very convenient device for playing games. So it’s much more of a laptop replacement than any sort of mobile thing. That’s sort of a side track.

We collect all of this data, and it’s a fair amount. Right now, we’re generating about 900 million events per day across all of our players. That’s all streamed into our HP Vertica data warehouse, and there are a few tables, event time series tables, that we put the stuff into. A small table for us would be a few hundred billion records, and a large table, as I said, is 1.3 trillion records right now.

So the scale is big for us. I know that for other companies that seems like peanuts. It’s funny how big data is so broad. What’s big to one person is tiny to someone else, but this is the world that we’re dealing in right now.

We have 110 million players. Thankfully, not all of them are active at one time. That would be really big data. But we will have about 20 million at any given time in peak time playing concurrently. That’s a little bit about the numbers in our data warehouse.

Gardner: Understanding your audience through this data is something fairly new. Before, you couldn’t get this amount of data. Now that you have it, what is it able to do for you? Are you crafting new games based on your findings? Are you finding information that you can deliver back to a marketer or advertiser that links them to the audience better? There must be many things you can do.

No advertising

Wills: First of all, we don’t do any advertising in our mobile games. So that’s one piece that we’re not doing, although I know others are. But there are two broad buckets in which we use data. The first is that we run a lot of the A/B tests, experiments. All of our games are constantly being multivariate tested with different versions of that same game in the field.

We run 20 to 40 tests per week. As an example, we have a Wheel of Fortune game that we recently released, and there was all this debate about the difficulty of the puzzles. How hard should the puzzles be? Should they be very obscure pieces of Eastern literature, mainstream pop culture, or even easier?

So, we tested different levels of difficulty. Some players got the easy, some players got the medium, and some players got the hard ones. We can measure the return rate, the session duration, and the monetization for people who buy power-ups, and we see which level of difficulty performs the best. In the first test of easy, medium, hard, easy overwhelmingly did the best.

So we generated a whole bunch of new puzzles that were even easier than were the previous easy ones and tested that against what was now the control level. The easier puzzles won again. So we generated a whole new set of puzzles that were absurdly easy. We were trying to prove the point that if we gave Wheel of Fortune puzzles that are four-letter words like “bird” and “cups,” nobody would enjoy playing something that simplistic.

Well it turns that they do -- surprise, surprise -- and so that’s how we evolved into a version of Wheel of Fortune that, compared to the game show, looks very different, but it’s actually what customers want. It’s what players want. They want to relax and solve simple puzzles like “door.”

Hopefully faster than overnight. Overnight is a little too slow these days.

Gardner: So Vertica analysis determined that everyone is a winner on GSN, but you’re able to do real-time focus-group types of activities. The data -- because it's so fast, because there is so much information available and you can deal with it so quickly -- means that you’re able to tune your games to the audience virtually overnight.

Wills: Hopefully faster than overnight. Overnight is a little too slow these days. We push twice a day both to our platform code and updates to all of our games in the morning around 11 a.m and in the afternoon around 3:30. Each one of those releases is based on the data that came from the prior release.

So we're constantly evolving these games. I want to go back to your previous question, because I only got to talk about one bucket, which is this experimentation. The other bucket is using the usage patterns that customers have to evolve our product in ways that aren’t necessarily structured around an A/B test.

We thought when we launched our iPhone app that there would be a lot of commuting usage. We had in our head this hypothetical bus player, who plays on the bus in the morning. And so we thought we would build all the stuff around daily patterns. We built this daily return bonus that you can do in the morning and then again in the evening.

The data showed us that that really was only a tiny fraction of our players. There were, in fact, very few players who had this bimodal, morning and evening usage pattern. Most people didn't play at all until after dinner and then they would play a lot, sometimes even binge from 7 p.m. until 2 a.m. on games.

False assumptions

That was an area where we didn't even set up an experiment. We just had false assumptions about our player base. And that happens a surprising amount of the time. We all -- especially the game-design team and people who spent their careers designing video games -- have assumptions about their audience that half the time are just wrong. One of the things we use data for is to challenge all of our assumptions about our own products and our own businesses.

It's really gotten to a point where it's almost religious in our company. The moment two people start debating what should or shouldn't happen, they say, “Well let's just let the data decide.” That's been a core change not just for us, but for the game industry as a whole.

Because we’re here in Spain, a quick tidbit that we uncovered recently is that our main time-frame in every country on Earth, when people play games, is 7 p.m. to 11 p.m., except in Spain where it’s 1 p.m. to 3 p.m. -- siesta time. That’s just one of the examples of how we use big data to use discover insights about our players and our audiences worldwide.

Understanding the audience

Gardner: I have to imagine that the data that led you to that inference in Spain was something other than what we might consider typical structured data. How did the different data brought together allow you to understand your audience better?

Wills: We use this product from HP called Vertica, which is just a tremendous data warehouse, that lets us throw every single click, touch, or swipe in all of our games into a big table. By big, I mean right now it’s I think 1.3 trillion rows. We keep saying that we should really archive this thing. Then, we say we’ll archive it when it slows down, and then it just never slows down, so we have yet to archive it.

We put all of the click stream data in there. The traditional joins, schemas, and all of that don’t really have to happen because we have one table with all of the interactions. You have the device, the country, the player, all these attributes. It’s a very wide table. So if you want to do things like ask what is the usage in five-minute slices by country, it’s a simple SQL query, and you get your results.

Gardner: What you’re describing is very much desired by a lot of types of businesses through understanding a massive amount of data from their audience, to be able to react quickly to that, and then to stop guessing about products and pricing and distribution and logistics and supply chain and be driven purely by the data. You’re a really interesting harbinger of things to come.

One of the things we use data for is to challenge all of our assumptions about our own products and our own businesses.

Portman, tell me little bit about the process by which you were able to do this. Did you have an older data warehouse? What did you use before, and how did you make a transition to HP Vertica?

Wills: When we started the social mobile business three years ago, we were on MySQL, which we are still on for our transactional load. We have three data centers around the world. When people are playing our games, it’s recording, reading, and writing 125,000 transactions per second, and that MySQL, sharded out, works great for that.

When you want to look at your entire player base and do a cross-shard query, we found that MySQL really fell down. Our original Vertica proof of concept (POC) was just to replace these A/B test queries, which have to look across the entire population.

So in comes Vertica. We set up a single node, a Vertica data warehouse. We pull in a year's worth of data, and the same query to synthesize these sessions ran in 800 milliseconds.

So the thing that took 24 hours, which is 86,400 seconds, ran in less than one second. By the way, that 24-hour query was running across dozens of machines, and this Vertica query was running on a single server of commodity hardware.

That's when we really became believers in the power of the column store and column-oriented data warehouses. From the small beginning of just one simple query, it’s now expanded -- and pretty much our whole business runs on top of HP Vertica on the data warehouse side.

Lessons learned

Gardner: As I said, I think GSN Games is a really harbinger of what a lot of other companies in many different vertical industries will be seeking. Looking back, if you had to do it again, what might you have done differently or what suggestions might you have for others who would like to be able to do what you are doing?

Wills: I definitely wish that we had switched to a column store sooner. I think the reason that we've been so successful at this is because of our game design team, which was so open to using data.

I definitely wish that we had switched to a column store sooner.

I’ve heard hard stories from other companies where they want to use a data-driven approach, and there's just a lot of cultural inertia and push back against doing that. It's hard to be consistently proven wrong in your job, which is always what happens when you rely on data.

The real thing that's helped us get to the point we are in is a culture and a company where everybody is open to being wrong -- and open to being proven wrong by the data, which I am very thankful for.

Gardner: Well, it's good to be data-driven, and I think you should feel good being responsible for making 110 million people feel good about themselves every day.

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About Dana Gardner
At Interarbor Solutions, we create the analysis and in-depth podcasts on enterprise software and cloud trends that help fuel the social media revolution. As a veteran IT analyst, Dana Gardner moderates discussions and interviews get to the meat of the hottest technology topics. We define and forecast the business productivity effects of enterprise infrastructure, SOA and cloud advances. Our social media vehicles become conversational platforms, powerfully distributed via the BriefingsDirect Network of online media partners like ZDNet and IT-Director.com. As founder and principal analyst at Interarbor Solutions, Dana Gardner created BriefingsDirect to give online readers and listeners in-depth and direct access to the brightest thought leaders on IT. Our twice-monthly BriefingsDirect Analyst Insights Edition podcasts examine the latest IT news with a panel of analysts and guests. Our sponsored discussions provide a unique, deep-dive focus on specific industry problems and the latest solutions. This podcast equivalent of an analyst briefing session -- made available as a podcast/transcript/blog to any interested viewer and search engine seeker -- breaks the mold on closed knowledge. These informational podcasts jump-start conversational evangelism, drive traffic to lead generation campaigns, and produce strong SEO returns. Interarbor Solutions provides fresh and creative thinking on IT, SOA, cloud and social media strategies based on the power of thoughtful content, made freely and easily available to proactive seekers of insights and information. As a result, marketers and branding professionals can communicate inexpensively with self-qualifiying readers/listeners in discreet market segments. BriefingsDirect podcasts hosted by Dana Gardner: Full turnkey planning, moderatiing, producing, hosting, and distribution via blogs and IT media partners of essential IT knowledge and understanding.

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Widespread fragmentation is stalling the growth of the IIoT and making it difficult for partners to work together. The number of software platforms, apps, hardware and connectivity standards is creating paralysis among businesses that are afraid of being locked into a solution. EdgeX Foundry is unifying the community around a common IoT edge framework and an ecosystem of interoperable components.
"MobiDev is a software development company and we do complex, custom software development for everybody from entrepreneurs to large enterprises," explained Alan Winters, U.S. Head of Business Development at MobiDev, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
Large industrial manufacturing organizations are adopting the agile principles of cloud software companies. The industrial manufacturing development process has not scaled over time. Now that design CAD teams are geographically distributed, centralizing their work is key. With large multi-gigabyte projects, outdated tools have stifled industrial team agility, time-to-market milestones, and impacted P&L stakeholders.
"Akvelon is a software development company and we also provide consultancy services to folks who are looking to scale or accelerate their engineering roadmaps," explained Jeremiah Mothersell, Marketing Manager at Akvelon, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
"Space Monkey by Vivent Smart Home is a product that is a distributed cloud-based edge storage network. Vivent Smart Home, our parent company, is a smart home provider that places a lot of hard drives across homes in North America," explained JT Olds, Director of Engineering, and Brandon Crowfeather, Product Manager, at Vivint Smart Home, in this SYS-CON.tv interview at @ThingsExpo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
Coca-Cola’s Google powered digital signage system lays the groundwork for a more valuable connection between Coke and its customers. Digital signs pair software with high-resolution displays so that a message can be changed instantly based on what the operator wants to communicate or sell. In their Day 3 Keynote at 21st Cloud Expo, Greg Chambers, Global Group Director, Digital Innovation, Coca-Cola, and Vidya Nagarajan, a Senior Product Manager at Google, discussed how from store operations and ...
"There's plenty of bandwidth out there but it's never in the right place. So what Cedexis does is uses data to work out the best pathways to get data from the origin to the person who wants to get it," explained Simon Jones, Evangelist and Head of Marketing at Cedexis, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
SYS-CON Events announced today that CrowdReviews.com has been named “Media Sponsor” of SYS-CON's 22nd International Cloud Expo, which will take place on June 5–7, 2018, at the Javits Center in New York City, NY. CrowdReviews.com is a transparent online platform for determining which products and services are the best based on the opinion of the crowd. The crowd consists of Internet users that have experienced products and services first-hand and have an interest in letting other potential buye...
SYS-CON Events announced today that Telecom Reseller has been named “Media Sponsor” of SYS-CON's 22nd International Cloud Expo, which will take place on June 5-7, 2018, at the Javits Center in New York, NY. Telecom Reseller reports on Unified Communications, UCaaS, BPaaS for enterprise and SMBs. They report extensively on both customer premises based solutions such as IP-PBX as well as cloud based and hosted platforms.
It is of utmost importance for the future success of WebRTC to ensure that interoperability is operational between web browsers and any WebRTC-compliant client. To be guaranteed as operational and effective, interoperability must be tested extensively by establishing WebRTC data and media connections between different web browsers running on different devices and operating systems. In his session at WebRTC Summit at @ThingsExpo, Dr. Alex Gouaillard, CEO and Founder of CoSMo Software, presented ...
WebRTC is great technology to build your own communication tools. It will be even more exciting experience it with advanced devices, such as a 360 Camera, 360 microphone, and a depth sensor camera. In his session at @ThingsExpo, Masashi Ganeko, a manager at INFOCOM Corporation, introduced two experimental projects from his team and what they learned from them. "Shotoku Tamago" uses the robot audition software HARK to track speakers in 360 video of a remote party. "Virtual Teleport" uses a multip...
A strange thing is happening along the way to the Internet of Things, namely far too many devices to work with and manage. It has become clear that we'll need much higher efficiency user experiences that can allow us to more easily and scalably work with the thousands of devices that will soon be in each of our lives. Enter the conversational interface revolution, combining bots we can literally talk with, gesture to, and even direct with our thoughts, with embedded artificial intelligence, whic...
SYS-CON Events announced today that Evatronix will exhibit at SYS-CON's 21st International Cloud Expo®, which will take place on Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA. Evatronix SA offers comprehensive solutions in the design and implementation of electronic systems, in CAD / CAM deployment, and also is a designer and manufacturer of advanced 3D scanners for professional applications.
Leading companies, from the Global Fortune 500 to the smallest companies, are adopting hybrid cloud as the path to business advantage. Hybrid cloud depends on cloud services and on-premises infrastructure working in unison. Successful implementations require new levels of data mobility, enabled by an automated and seamless flow across on-premises and cloud resources. In his general session at 21st Cloud Expo, Greg Tevis, an IBM Storage Software Technical Strategist and Customer Solution Architec...
To get the most out of their data, successful companies are not focusing on queries and data lakes, they are actively integrating analytics into their operations with a data-first application development approach. Real-time adjustments to improve revenues, reduce costs, or mitigate risk rely on applications that minimize latency on a variety of data sources. In his session at @BigDataExpo, Jack Norris, Senior Vice President, Data and Applications at MapR Technologies, reviewed best practices to ...
An increasing number of companies are creating products that combine data with analytical capabilities. Running interactive queries on Big Data requires complex architectures to store and query data effectively, typically involving data streams, an choosing efficient file format/database and multiple independent systems that are tied together through custom-engineered pipelines. In his session at @BigDataExpo at @ThingsExpo, Tomer Levi, a senior software engineer at Intel’s Advanced Analytics gr...

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@ThingsExpo Silicon Valley All-Star Speakers Include

MATTHIEU
Octoblu

MAHADEV
Cisco

MCCARTHY
Bsquare

FELICIANO
AMDG

PAUL
VenueNext

SMITH
Eviot

BEAMER
goTraverse

GETTENS
goTraverse

CHAMBLISS
ReadyTalk

HERBERTS
Cityzen Data

REITBAUER
Dynatrace

WILLIAM-
SON

Cloud
Computing

SCHMARZO
EMC

WOOD
VeloCloud

WALLGREN
Electric Cloud

VARAN-
NATH

GE

SRIDHARA-
BALAN

Pulzze

METRIC
Linux

MONTES
Iced

ARIOLA
Parasoft

HOLT
Daitan

CUNNING-
HAM

ReadyTalk

BEDRO-
SIAN

Cypress

NAMIE
Cisco

NAKA-
GAWA

Transparent
Cloud

SHIBATA
Transparent
Cloud

BOYD
Neo4j

VANDER-
MINDEN

Flatiron
Strategies

JAME-
NSKY

Embotics

KOCHER
Grey Heron

SPROULE
Metavine

BLACK
SQLstream

WARD
DWE

MILLER
Covisint

EVAVOLD
Covisint

MEINER
Oracle

MEEHAN
Esri

WITECK
Citrix

LIANG
Rancher Labs

BUTLER
Tego

ROWE
IBM Cloud

SKILLERN
Intel

SMITH
Numerex
@ThingsExpo New York All-Star Speakers Include

CLELAND
HGST

VASILIOU
Catchpoint

WALLGREN
Electric Cloud

HINCH-
CLIFFE

7Summits

DE SOUZA
Cisco

RANDALL
Gartner

ARMSTRONG
AppNeta

SMALLTREE
Cazena

MCCARTHY
Bsquare

DELOACH
Infobright

QUINT
Ontegrity

MALAUCHLAN
Buddy Platform

PALIOTTA
Vector

MITRA
Cognizant

KOCHER
Grey Heron

PAPDO
POULOS

Cloud9

HARLAN
Two Bulls

GOLO
SHUBIN

Bit6

PROIETTI
Location
Smart

MARTIN
nfrastructure

MOULINE
Everbridge

MARSH
Blue Pillar

PARKS
SecureRF

PEROTTI
Plantronics

HOFFMAN
EastBanc

WATSON
Trendalyze

BENSONOFF
Unigma

SHAN
CTS

MATTELA
Redpine

GILLEN
Spark
Coginition

SOLT
Netvibes

BERNARDO
GE Digital

ROMANSKY
TrustPoint

BEAMER
GoTransverse

LESTER
LogMeIn

PONO
-MAREVA

Google

SINGH
Sencha

CALKINS
Amadeus

KLEIN
Rachio

HOASIN
Aeris

SARKARIA
PHEMI

SPROULE
Metavine

SNELL
Intel

LEVINE
CytexOne

ALLEN
Freewave

MCCALLUM
Falconstor

HYEDT
Seamless

@ThingsExpo Silicon Valley All-Star Speakers Include

SCHULZ
Luxoft

TAMBURINI
Autodesk

MCCARTHY
Bsquare

THURAI
SaneIoT

TURNER
Cloudian

ENDO
Intrepid

NAKAGAWA
Transparent

SHIBATA
Transparent

LEVANT-LEVI
testRTC

VARAN NATH
GE

COOPER
M2Mi

SENAY
Teletax

SKEEN
Vitria

KOCHER
Grey Heron

GREENE
PubNub

MAGUIRE
HP

MATTHIEU
Octoblu

STEINER-JOVIC
AweSense

LYNN
AgilData

HEDGES
Cloudata

DUFOUR
Webroot

ROBERTS
Platform

JONES
Deep

PFEIFFER
NICTA

NIELSEN
Redis

PAOLALANTORIO
DataArchon

KAHN
Solgenia

LOPEZ
Kurento

KIM
MapR

BROMHEAD
Instaclustr

LEVINE
CytexOne

BONIFAZI
Solgenia

GORBACHEV
Intelligent
Systems

THYKATTIL
Navisite

TRELOAR
Bebaio

SIVARAMA-
KRISHNAN

Red Hat
Cloud Expo New York All-Star Speakers Included

DE SOUZA
Cisco

POTTER
SafeLogic

ROBINSON
CompTIA

WARUSA
-WITHANA

WSO2 Inc

MEINER
Oracle

CHOU
Microsoft

HARRISON
Tufin

BRUNOZZI
VMware

KIM
MapR

KANE
Dyn

SICULAR
Basho

TURNER
Cloudian

KUMAR
Liaison

ADAMIAK
Liaison

KHAN
Solgenia

BONIFAZI
Solgenia

SUSSMAN
Coalfire

ISAACSON
RMS

LYNN
CodeFutures

HEABERLIN
Windstream

RAMA
MURTHY

Virtusa

BOSTOCK
IndependenceIT

DE MENO
CommVault

GRILLI
Adobe

WILLIAMS
Rancher Labs

CRISWELL
Alert Logic

COTY
Alert Logic

JACOBS
SingleHop

MARAVEI
Cisco

JACKSON
Softlayer

SINGH
IBM

HAZARD
Softlayer

GALLO
Softlayer

TAMASKAR
GENBAND

SUBRA
-MANIAN

Emcien

LEVESQUE
Windstream

IVANOV
StorPool

BLOOMBERG
Intellyx

BUDHANI
Soha

HATHAWAY
IBM Watson

TOLL
ProfitBricks

LANDRY
Microsoft

BEARFIELD
Blue Box

HERITAGE
Akana

PILUSO
SIASMSP

HOLT
IBM Cloudant

SHAN
CTS

PICCININNI
EMC

BRON-
GERSMA

Modulus

PAIGE
CenturyLink

SABHIKHI
Cognitive Scale

MILLS
Green House Data

KATZEN
CenturyLink

SLOPER
CenturyLink

SRINIVAS
EMC

TALREJA
Cisco

GORBACHEV
Systems Services Inc.

COLLISON
Apcera

PRABHU
OpenCrowd

LYNN
CodeFutures

SWARTZ
Ericsson

MOSHENKO
CoreOS

BERMINGHAM
SIOS

WILLIS
Stateless Networks

MURPHY
Gridstore

KHABE
Vicom

NIKOLOV
GetClouder

DIETZE
Windstream

DALRYMPLE
EnterpriseDB

MAZZUCCO
TierPoint

RIVERA
WHOA.com

HERITAGE
Akana

SEYMOUR
6fusion

GIANNETTO
Author

CARTER
IBM

ROGERS
Virtustream
Cloud Expo Silicon Valley All-Star Speakers

TESAR
Microsoft

MICKOS
HP

BHARGAVA
Intel

RILEY
Riverbed

DEVINE
IBM

ISAACSON
CodeFutures

LYNN
HP

HINKLE
Citrix

KHAN
Solgenia

SINGH
Bigdata

BEACH
SendGrid

BOSTOCK
IndependenceIT

DE SOUZA
Cisco

PATTATHIL
Harbinger

O'BRIEN
Aria Systems

BONIFAZI
Solgenia

BIANCO
Solgenia

PROCTOR
NuoDB

DUGGAL
EnterpriseWeb

TEGETHOFF
Appcore

BRUNOZZI
VMware

HICKENS
Parasoft

KLEBANOV
Cisco

PETERS
Esri

GOLDBERG
Vormetric

CUMBER-
LAND

Dimension

ROSENDAHL
Quantum

LOOMIS
Cloudant

BRUNO
StackIQ

HANNON
SoftLayer

JACKSON
SoftLayer

HOCH
Virtustream

KAPADIA
Seagate

PAQUIN
OnLive

TSAI
Innodisk

BARRALL
Connected Data

SHIAH
AgilePoint

SEGIL
Verizon

PODURI
Citrix

COWIE
Dyn

RITTEN-
HOUSE

Cisco

FALLOWS
Kaazing

THYKATTIL
TimeWarner

LEIDUCK
SAP

LYNN
HP

WAGSTAFF
BSQUARE

POLLACK
AOL

KAMARAJU
Vormetric

BARRY
Catbird

MENDEN-
HALL

SUPERNAP

SHAN
KEANE

PLESE
Verizon

BARNUM
Voxox

TURNER
Cloudian

CALDERON
Advanced Systems

AGARWAL
SOA Software

LEE
Quantum

OBEROI
Concurrent, Inc.

HATEM
Verizon

GALEY
Autodesk

CAUTHRON
NIMBOXX

BARSOUM
IBM

GORDON
1Plug

LEWIS
Verizon

YEO
OrionVM

NAKAGAWA
Transparent Cloud Computing

SHIBATA
Transparent Cloud Computing

NATH
GE

GOKCEN
GE

STOICA
Databricks

TANKEL
Pivotal Software


Testimonials
This week I had the pleasure of delivering the opening keynote at Cloud Expo New York. It was amazing to be back in the great city of New York with thousands of cloud enthusiasts eager to learn about the next step on their journey to embracing a cloud-first worldl."
@SteveMar_Msft
General Manager of Window Azure
 
How does Cloud Expo do it every year? Another INCREDIBLE show - our heads are spinning - so fun and informative."
@SOASoftwareInc
 
Thank you @ThingsExpo for such a great event. All of the people we met over the past three days makes us confident IoT has a bright future."
Yasser Khan
CEO of @Cnnct2me
 
One of the best conferences we have attended in a while. Great job, Cloud Expo team! Keep it going."

@Peak_Ten


Who Should Attend?
Senior Technologists including CIOs, CTOs & Vps of Technology, Chief Systems Engineers, IT Directors and Managers, Network and Storage Managers, Enterprise Architects, Communications and Networking Specialists, Directors of Infrastructure.

Business Executives including CEOs, CMOs, & CIOs , Presidents & SVPs, Directors of Business Development , Directors of IT Operations, Product and Purchasing Managers, IT Managers.

Download Cloud Expo Show Guide
Cloud Expo Show Guide
Download PDF

Join Us as a Media Partner - Together We Can Rock the IT World!
SYS-CON Media has a flourishing Media Partner program in which mutually beneficial promotion and benefits are arranged between our own leading Enterprise IT portals and events and those of our partners.

If you would like to participate, please provide us with details of your website/s and event/s or your organization and please include basic audience demographics as well as relevant metrics such as ave. page views per month.

To get involved, email Lissette Mercado at lissette@sys-con.com.

@ThingsExpo Blogs
When shopping for a new data processing platform for IoT solutions, many development teams want to be able to test-drive options before making a choice. Yet when evaluating an IoT solution, it’s simply not feasible to do so at scale with physical devices. Building a sensor simulator is the next best choice; however, generating a realistic simulation at very high TPS with ease of configurability is a formidable challenge. When dealing with multiple application or transport protocols, you would be looking at some significant engineering investment. On-demand, serverless computing enables deve...
In his session at 21st Cloud Expo, Carl J. Levine, Senior Technical Evangelist for NS1, will objectively discuss how DNS is used to solve Digital Transformation challenges in large SaaS applications, CDNs, AdTech platforms, and other demanding use cases. Carl J. Levine is the Senior Technical Evangelist for NS1. A veteran of the Internet Infrastructure space, he has over a decade of experience with startups, networking protocols and Internet infrastructure, combined with the unique ability to iterate use cases, bring understanding to those seeking to explore complicated technical concepts and ...
"IBM is really all in on blockchain. We take a look at sort of the history of blockchain ledger technologies. It started out with bitcoin, Ethereum, and IBM evaluated these particular blockchain technologies and found they were anonymous and permissionless and that many companies were looking for permissioned blockchain," stated René Bostic, Technical VP of the IBM Cloud Unit in North America, in this SYS-CON.tv interview at 21st Cloud Expo, held Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA.
There is a war a-brewin’, but this war will be fought with wits and not brute strength. Ever since Russian President Vladimir Putin’s declaration that “the nation that leads in AI (Artificial Intelligence) will be the ruler of the world,” the press and analysts have created hysteria regarding the ramifications of artificial intelligence on everything from public education to unemployment to healthcare to Skynet. Note: artificial intelligence (AI) endows applications with the ability to automatically learn and adapt from experience via interacting with the surroundings / environment. See the b...
“Why incur the expense of generating and collecting all of this IoT data if you’re not going to monetize it?” Organizations are racing to embrace the Internet of Things (IoT) as the pundits create “visions of sugar-plums dancing in their heads.” McKinsey Global Institute released their study “The Internet of Things: Mapping the Value beyond the Hype” in June 2015 that highlighted the staggering financial value that IoT could create! (See Figure 1.)
Recently I read somewhere this statement – As we end 2017 and look ahead to 2018, topics that are top of mind for data professionals are the growing range of data management mandates, including the EU’s new General Data Protection Regulation that is directed at personal data and privacy, the growing role of artificial intelligence (AI) and machine learning in enterprise applications, the need for better security in light of the onslaught of hacking cases, and the ability to leverage the expanding Internet of Things.
So data warehousing may not be cool anymore, you say? It’s yesterday’s technology (or 1990’s technology if you’re as old as me) that served yesterday’s business needs. And while it’s true that recent big data and data science technologies, architectures and methodologies seems to have rendered data warehousing to the back burner, it is entirely false that there is not a critical role for the data warehouse and Business Intelligence in digitally transformed organizations.
Will I ever understand the nuances of the advanced analytics landscape? Well, maybe the better question is will the advanced analytics landscape ever stop changing? The advanced analytics landscape, into which I include Deep Learning (DL), Machine Learning (ML), Reinforcement Learning (RL) and Artificial Intelligence (AI), seems to be in a constant state of evolution. New advanced analytic algorithms and tool sets seem to be coming out of every university, every startup, every digital media company and every technology company. And many of these new advanced analytic algorithms and tool sets a...
Coca-Cola’s Google powered digital signage system lays the groundwork for a more valuable connection between Coke and its customers. Digital signs pair software with high-resolution displays so that a message can be changed instantly based on what the operator wants to communicate or sell. In their Day 3 Keynote at 21st Cloud Expo, Greg Chambers, Global Group Director, Digital Innovation, Coca-Cola, and Vidya Nagarajan, a Senior Product Manager at Google, discussed how from store operations and optimization to employee training and insights, all ultimately create the best customer experience b...
Well, my developer friends, 2018 is your year. Businesses in practically every industry have a fever. And the only prescription? You. I know, I know. The demand for developers is nothing new. But 2018 is different. 2018 is the year where we see some of this decade's most exciting technologies become commercially viable, and others finally go mainstream. We'll see new forms of immersive entertainment, and inanimate objects will come alive in ways that really feel real. Trying to undermine this progress are intelligent and dangerous threats that must be outsmarted and outworked. There's endles...
Since releasing the University of San Francisco research paper on “How to Determine the Economic Value of Your Data” (EvD), I have had numerous conversations with senior executives about the business and technology ramifications of EvD. Now with the release of Doug Laney’s “Infonomics” book that builds upon Doug’s EvD work at Gartner, I expect these conversations to intensify. In fact, I just traveled to Switzerland to discuss the potential business and technology ramifications of EvD with the management team of a leading European Telecommunications company.
Special thanks to Brandon Kaier (@bkaier) for his research and thoughts on the Digital Twins concept. Unilever, one of the Consumer Package Goods (CPG) industry’s titans with over 400 brands and annual sales greater than $60B, recently bought Dollar Shave Club for $1B. Now normally I would not think twice about such an acquisition, peanuts in the world of mergers and acquisitions. However, this one feels different. Two billion people use Unilever products every day according to Unilever’s 2015 annual report. Dollar Shave Club only has around two million members; the vast majority of w...
From government to retail to oil and gas, it seems like everyone is exploring how to use AI in their industry or business. It’s time for you to do the same. There’s no question that Artificial Intelligence (AI) is on a lot of people’s minds these days, and is beginning to grow rapidly in adoption. Quoting Accenture, Forbes reports AI-driven productivity gains of perhaps 40% by 2035, and publications like the New York Times are noting the buzz, even as they ask, why now? Even if you don’t think you’ll be adopting AI for yourself just yet, you need to at least consider the broader impact the te...
A strange thing is happening along the way to the Internet of Things, namely far too many devices to work with and manage. It has become clear that we'll need much higher efficiency user experiences that can allow us to more easily and scalably work with the thousands of devices that will soon be in each of our lives. Enter the conversational interface revolution, combining bots we can literally talk with, gesture to, and even direct with our thoughts, with embedded artificial intelligence, which can process our conversational commands and orchestrate the outcomes we request across our persona...
SYS-CON Events announced today that Evatronix will exhibit at SYS-CON's 21st International Cloud Expo®, which will take place on Oct 31 – Nov 2, 2017, at the Santa Clara Convention Center in Santa Clara, CA. Evatronix SA offers comprehensive solutions in the design and implementation of electronic systems, in CAD / CAM deployment, and also is a designer and manufacturer of advanced 3D scanners for professional applications.
This month, an AI (artificial intelligence) system passed a medical exam in China for the first time. I wonder how its bedside manner will be? In addition, Saudi Arabia granted citizenship to a robot named Sophia. With all these rapid advancements, I think it is time we explore the spiritual life of robots. Up till recently, programmers coded and configured algorithms, AI, automation and machine learning system and took personal responsibility for all the code. Today, however, AI has escaped the confines of human oversight and has been empowered and employed to self-program, self-optimize, ...
The Federal Communications Commission announced that it will vote on December 14 to enact the exceptionally misleadingly titled “Restoring Internet Freedom” order. If passed, it will do the opposite of restoring anything resembling freedom — it will repeal the current net neutrality rules which were enacted to ensure that Americans would have equal access to the Internet. If you’re reading this, chances are you’re already interested in the topic. Still, some quick background: Renamed “Open Internet” a while back, net neutrality provided a regulatory framework that specifically prohibited:...
Digital technologies have altered how people and businesses interact. The potential for dislocation from ongoing digital transformation has created unprecedented levels of C-suite discussion. The decisive market leaders have heeded the warnings and taken bold actions. That said, if you’re one of those Chief Technology Officers (CTO) that previously responded to this scenario by making small incremental adjustments to your IT agenda, then you’re potentially at risk. Any relief from those prior tweaks tend to be short lived. The same issues will likely resurface.
Over the last few years, the Internet of things (IoT) has become a trending phrase for consumers and a top priority for businesses embarking on their digital transformation. Even with the growth and interest in IoT however, the meaning can still confuse people. So, what is IoT? IoT is a network of things connected to the internet and is uniquely identifiable through its embedded computing system. These “things” may include a variety of devices like home appliances, commercial vending machines, fitness trackers, industrial gateways, connected cars, and smart factories.
I love it when I get feedback from a blog that I’ve written. I appreciate the different perspectives and insights that others bring to a topic of interest. And no blog that I’ve written has drawn more comments than my blog, “Isaac Asimov: The 4th Law of Robotics.” The section of the blog that fueled the most comments stem from a scene in the movie I, Robot where Detective Spooner (played by Will Smith) is explaining to Doctor Calvin (who is responsible for giving robots human-like behaviors) why he distrusts and hates robots. He is describing an incident where his police car crashed into anot...